

The shooting is a blast, thanks to a deep bench of enemy classes and an even deeper arsenal of creative weapons, supplemented by a Bond-worthy kit of toys to play with key among them is a grappling hook, an item that, frankly, should just be in every video game. Fan service is, apparently, more fun when you can actively engage with it.īut even if you’re squarely in the “What’s a Halo?” camp, there’s a whole lot to like about Halo Infinite. These moments are genuinely thrilling on their own merits, and never overstay their welcome. Halo Infinite nails it by including winks and nods for more than the sake of winking and nodding. We’ve all seen Hollywood bungle fan service. You are, once again, a seven-foot-tall supersoldier palling around with a vivid blue artificial intelligence on a ring-shaped space station, hoping to save the galaxy from zealously religious extraterrestrials. At times, it plays like a greatest hits album of iconic setpieces from Halo, Halo 2, and Halo 3 (which tracks, seeing as Joseph Staten, an instrumental creative force behind Bungie’s trilogy, was brought in last August to help carry Halo Infinite over the finish line).

#Halo infinite multiplayer release date xbox series
John Halo himself makes Halo Infinite feel less like a proper sequel to Halo 5 and more like a follow-up to the venerable original trilogy, when the series was under the purview of Bungie. And in a departure from that game’s most notorious misstep, Halo Infinite’s story is told entirely from the perspective of longtime series hero Master Chief. Infinite picks up roughly a year and a half after the events of Halo 5, but doesn’t concern itself with those events beyond some perfunctory, and intermittent, moments of exposition. Halo Infinite, officially out on Wednesday for Xbox and PC, is the seventh mainline Halo game and the first in six years, following 2015’s divisive Halo 5: Guardians. What do you know? pic.twitter.11 hours to hit the credits with 33 percent completion, but it’s likely longer in real time, since the clock reverts upon death a further 61 hours in multiplayer. Heroes of Reach – Novem#HaloInfinite /zLESxO6Bcs A batch of classic Xbox and Xbox 360 games have also mysteriously appeared on the Xbox 360 marketplace, and speculation indicates they might be added to the backwards compatibility program on November 15th as well. Xbox already has plans in place for its 20th anniversary, with a special stream set to air on the day. Of course, it needs to be re-iterated that these are just rumours, and as such are best taken with a grain of salt. Halo dataminer Surasia has also suggested that Halo Infinite could be releasing this month, in a reply to a tweet.

The user in question claims to know “too much” about Microsoft’s plans with the game. Twitter user HaloDotAPI has posted a picture of the game’s first multiplayer season along with a release date of November 15. November 15th, incidentally, is also Halo’s 20th anniversary.

According to a couple of Twitter users who claim to have knowledge of the matter, Halo Infinite’s multiplayer component might drop on November 15th as a part of Microsoft’s 20th anniversary celebrations for Xbox. While 343 Industries’ upcoming Halo Infinite isn’t due for release until next month (December 8th, to be precise), some have been suggesting that it might be shadow dropping next week- specifically, its multiplayer component.
